Unités (11)
| Unité | Type | Pts | CC | RS | Dex | WP | LD | M | Ag | S | A | W |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bretteurs Orcs | Bande de Base | 5 | 10 | 6 | 9 | 10 | 11 | 5 | -1 | 1 | 21 | 1 |
| Archers Orcs | Bande de Base | 7 | 9 | 9 | 11 | 10 | 11 | 5 | 0 | 1 | 20 | 1 |
| Maîtres d'Armes Gobelins | Bande de Base | 4 | 9 | 6 | 8 | 8 | 9 | 5 | -1 | 0 | 20 | 1 |
| Infanterie Ogre | Bande d'Élite | 12 | 14 | 10 | 7 | 12 | 12 | 6 | -1 | 2 | 22 | 2 |
| Guerriers d'Assaut Orcs | Bande d'Élite | 12 | 13 | 10 | 10 | 10 | 12 | 5 | -1 | 1 | 23 | 1 |
| Cavaliers Lanciers Kutara Orcs | Bande d'Élite | 12 | 12 | 9 | 10 | 11 | 11 | 7 | 0 | 1 | 21 | 2 |
| Troll | Indépendant | 35 | 12 | 8 | 7 | 12 | 12 | 6 | -3 | 3 | 24 | 3 |
| Troll Sauvage | Indépendant | 30 | 12 | 8 | 7 | 12 | 12 | 6 | -3 | 3 | 24 | 3 |
| Troll Quêteur de Mort | Indépendant | 40 | 13 | 8 | 8 | 13 | 12 | 6 | -3 | 3 | 24 | 3 |
| Alchimiste Orc | Indépendant | 10 | — | — | — | — | — | — | — | — | — | — |
| Goûteur Royal Orc (membre de l'Ordre de l'Étoile Ardente) | Indépendant | 12 | 10 | 10 | 10 | 12 | 15 | 5 | -1 | 1 | 20 | 2 |
Armes et compétences
- Bretteurs Orcs — Falchion (APL I, B2B, NOA 1, Crit 1, Dmg 10+S); Fauchon à deux mains Orc (APL II, 1", NOA 1, Crit (1-2), Dmg 12+S) · Briseur de Ligne
The basic orc infantry. Aggressive, loud, and dangerous in numbers.
- Archers Orcs — Arc Orc (APL I, 20", NOA 1, Crit 1, Dmg 11); Masse (APL 0, B2B, NOA 1, Crit 1, Dmg 9+S)
Orcs with bows — inaccurate, but numerous. They bury the enemy in arrows.
- Maîtres d'Armes Gobelins — Cimeterre Jumeaux (APL 0, B2B, NOA 2, Crit 0, Dmg 8+S) · Attaque Groupée
Despite their small size, Goblins are surprisingly capable in close combat.
- Infanterie Ogre — Fauchon Ogre (APL II, 1.5", NOA 1, Crit (1-2), Dmg 11+S); Two Ogre Falchions (APL II, 1.5", NOA 2, Crit (1-2), Dmg 11+S) · Immune to Panic, Immune to Fear, Peur (1)
Huge and brutal Ogres wreaking havoc in the enemy's ranks.
- Guerriers d'Assaut Orcs — Lance (APL II, 1", NOA 1, Crit 1, Dmg 11+S); Arc Composite (APL II, 26", NOA 1, Crit 1, Dmg 10) · Immune to Panic, Immune to Fear, Réception de Charge, Attaque à Distance Coordonnée, Soin (3)
The elite of the orc army, equipped with heavy armour and two-handed weapons.
- Cavaliers Lanciers Kutara Orcs — Lance (APL III, 2", NOA 1, Crit 1, Dmg 9+S); Falchion (APL I, B2B, NOA 1, Crit 1, Dmg 10+S); Ruade de Kutara (APL 0, B2B, NOA 1, Crit (1-2), Dmg 10+S); Arc Orc (APL I, 22", NOA 1, Crit 1, Dmg 9) · Immune to Panic, Immune to Fear, Terreur (3), Coup Puissant
An orc rider on a massive rhinoceros-like creature called a Kutara.
- Troll — Fauchon à deux mains (APL III, 2", NOA 1, Crit (1-3), Dmg 12+S); Shamshirs Jumeaux (APL II, 2", NOA 2, Crit (1-2), Dmg 12+S); Filet (APL 0, [object Object]", NOA 1, Crit 0, Dmg [object Object]) · Immune to Panic, Immune to Fear, Terreur (2), Maître du Combat, Coup Puissant
Huge, regenerating creatures with stone-like skin, resistant to most attacks.
- Troll Sauvage — Ensemble de Fauchon; Hâche; Masse; Gantelet (APL III, 2", NOA 4, Crit (1-3), Dmg 13+S) · Immune to Panic, Immune to Fear, Terreur (3), Coup Puissant
An exceptionally wild and unruly troll, difficult to control even for its own allies.
- Troll Quêteur de Mort — Paire de Grands Shamshirs (APL III, 2", NOA 2, Crit (1-3), Dmg 12+S); Paire Gantelets-Faucilles (APL III, 2", NOA 2, Crit (1-3), Dmg 11+S) · Immune to Panic, Immune to Fear, Terreur (2), Berserk, Maître du Combat, Coup Puissant, Régénération (3)
A troll that craves death in battle. It ignores its own wounds and fights to its last breath.
- Alchimiste Orc — Fauchon Empoisonné (APL I, B2B, NOA 1, Crit 1, Dmg 10+S); Morsure de Zohal (APL 0, B2B, NOA 1, Crit 1, Dmg 10+S) · Immune to Panic, Sorcellerie (1), Astronome
Scholars delving into medicine, astrology, and alchemy. They leave their libraries to put their knowledge to use in war.
- Goûteur Royal Orc (membre de l'Ordre de l'Étoile Ardente) — Falchion (APL I, B2B, NOA 1, Crit 1, Dmg 10+S) · Immune to Panic, Astronome, Teacher: Heal (8)
They taste the ruler's food and drink, risking their life with every bite. Those who survive enjoy another day of intrigue.