Unités (10)
| Unité | Type | Pts | CC | RS | Dex | WP | LD | M | Ag | S | A | W |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Swordsmen Legion | Bande de Base | 6 | 12 | 6 | 8 | 13 | 10 | 4 | -1 | 1 | 22 | 1 |
| Légion de Gantelets | Bande de Base | 8 | 12 | 6 | 8 | 13 | 10 | 4 | -1 | 1 | 22 | 1 |
| Légion de Lanciers | Bande de Base | 6 | 12 | 6 | 8 | 13 | 10 | 4 | -1 | 1 | 22 | 1 |
| Guerrier Hachecornes | Bande d'Élite | 12 | 13 | 6 | 8 | 14 | 11 | 4 | -2 | 1 | 22 | 1 |
| Porte-Pavois | Bande d'Élite | 14 | 13 | 11 | 8 | 14 | 11 | 4 | -1 | 1 | 23 | 1 |
| Chevaucheurs Cornus | Bande d'Élite | 20 | 13 | 6 | 8 | 14 | 11 | 6 | 0 | 2 | 22 | 2 |
| Champion Crânecorne | Indépendant | 20 | 14 | 6 | 8 | 15 | 13 | 4 | -3 | 1 | 23 | 2 |
| Champion Crânecorne sur Porte-Bouclier de Noble | Indépendant | 50 | 14 | 6 | 8 | 15 | 13 | 4 | -3 | 1 | 23 | 4 |
| Gardien | Indépendant | 35 | 15 | 7 | 9 | 16 | 14 | 4 | -3 | 2 | 24 | 3 |
| Totem Sanglant des Cornus | Monstre | 70 | 13 | 7 | 9 | 10 | 10 | 6 | -3 | 4 | 24 | 6 |
Armes et compétences
- Swordsmen Legion — Glaive (APL I, B2B, NOA 1, Crit 1, Dmg 10+S) · Briseur de Ligne
The clan's basic infantry, swordsmen hardened in countless battles.
- Légion de Gantelets — Glaive (APL I, B2B, NOA 1, Crit 1, Dmg 10+S); Gantelet (APL I, B2B, NOA 1, Crit 0, Dmg 8+S) · Briseur de Ligne
Warriors wielding special spiked gauntlets, able to strike at close range.
- Légion de Lanciers — Lance (APL II, 1", NOA 1, Crit 1, Dmg 11+S) · Briseur de Ligne, Réception de Charge
Dwarven formations with long spears, effective against cavalry and charging beasts.
- Guerrier Hachecornes — Hâches de Bataille Jumelles (APL II, B2B, NOA 2, Crit (1-2), Dmg 11+S) · Immune to Panic, Immune to Fear, Berserk, Balayage, Maître d'Arts Martiaux
Elite warriors with great battle axes, able to crush the heaviest armour.
- Porte-Pavois — Marteau de Guerre (APL II, 1", NOA 1, Crit (1-2), Dmg 12+S(x2)); Arbalète de Poing (APL II, 20", NOA 1, Crit 1, Dmg 11) · Immune to Panic, Immune to Fear, Mur de Boucliers, Dragon Slayer, Maître du Bouclier, Combat en Dernier
Defense specialists with massive shields, forming an impenetrable wall.
- Chevaucheurs Cornus — Fléau d'Armes (APL II, 2", NOA 1, Crit (1-2), Dmg 10+S); Ruade de Torkha (APL 0, B2B, NOA 1, Crit 1, Dmg 10+S) · Immune to Panic, Balayage, Bond (3)
A rarity among dwarves — cavalry mounted on massive mountain goats.
- Champion Crânecorne — Hallebarde Griffue (APL III, 1.5", NOA 3, Crit (1-2), Dmg 12+S) · Immune to Panic, Immune to Fear, Immune to Terror, Berserk, Balayage, Réception de Charge, Piège (10)
A hero of the clan, wearing a ram-skull helm as a symbol of courage and the forces of nature.
- Champion Crânecorne sur Porte-Bouclier de Noble — Hallebarde Griffue de Maître (APL III, 2", NOA 5, Crit (1-2), Dmg 12+S); Paire d'Arbalètes de Poing (APL II, 20", NOA 2, Crit 1, Dmg 11) · Immune to Panic, Immune to Fear, Immune to Terror, Berserk, Balayage, Réception de Charge, Haut Dignitaire
A hero of the clan commanding a group of personal bodyguards with great shields.
- Gardien — Aiguillon (APL III, 1.5", NOA 2, Crit (1-3), Dmg 13+S); Épée Longue (APL III, B2B, NOA 4, Crit (1-2), Dmg 12+S) · Immune to Panic, Immune to Fear, Immune to Terror, Sorcellerie (1), Gardien
A priest of the clan, guarding tradition and secret knowledge. Combines the power of magic with a warrior's strength.
- Totem Sanglant des Cornus — Griffes de Crânebélier (APL IV, 2", NOA 6, Crit (1-3), Dmg 9+S); Vision Tragique (APL I, B2B, NOA 1, Crit 1, Dmg [object Object]) · Immune to Panic, Immune to Fear, Immune to Terror, Terreur (3), Fracasseur de Char, Coup Puissant, Maître du Combat, Bond (4)
The clan's sacred totem, carried into battle as a symbol of a curse upon enemies and a blessing for allies.