Units (10)
| Unit | Type | Pts | CC | RS | Dex | WP | LD | M | Ag | S | A | W |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Swordsmen Legion | Basic Troop Warband | 6 | 12 | 6 | 8 | 13 | 10 | 4 | -1 | 1 | 22 | 1 |
| Gauntlets Legion | Basic Troop Warband | 8 | 12 | 6 | 8 | 13 | 10 | 4 | -1 | 1 | 22 | 1 |
| Spearmen Legion | Basic Troop Warband | 6 | 12 | 6 | 8 | 13 | 10 | 4 | -1 | 1 | 22 | 1 |
| Axe-Horn Warriors | Elite Troop Warband | 12 | 13 | 6 | 8 | 14 | 11 | 4 | -2 | 1 | 22 | 1 |
| Warshields | Elite Troop Warband | 14 | 13 | 11 | 8 | 14 | 11 | 4 | -1 | 1 | 23 | 1 |
| Horned Ones Riders | Elite Troop Warband | 20 | 13 | 6 | 8 | 14 | 11 | 6 | 0 | 2 | 22 | 2 |
| Manx-Skull Champion | Individual | 20 | 14 | 6 | 8 | 15 | 13 | 4 | -3 | 1 | 23 | 2 |
| Manx-Skull Champion with Noble Shield Bearers | Individual | 50 | 14 | 6 | 8 | 15 | 13 | 4 | -3 | 1 | 23 | 4 |
| The Keeper | Individual | 35 | 15 | 7 | 9 | 16 | 14 | 4 | -3 | 2 | 24 | 3 |
| Horned Ones Blood Totem | Monster | 70 | 13 | 7 | 9 | 10 | 10 | 6 | -3 | 4 | 24 | 6 |
Weapons and skills
- Swordsmen Legion — Sword (APL I, B2B, NOA 1, Crit 1, Dmg 10+S) · Line Breaker
The clan's basic infantry, swordsmen hardened in countless battles.
- Gauntlets Legion — Sword (APL I, B2B, NOA 1, Crit 1, Dmg 10+S); Gauntlet (APL I, B2B, NOA 1, Crit 0, Dmg 8+S) · Line Breaker
Warriors wielding special spiked gauntlets, able to strike at close range.
- Spearmen Legion — Spear (APL II, 1", NOA 1, Crit 1, Dmg 11+S) · Line Breaker, Brace
Dwarven formations with long spears, effective against cavalry and charging beasts.
- Axe-Horn Warriors — Twin Battle Axes (APL II, B2B, NOA 2, Crit (1-2), Dmg 11+S) · Immune to Panic, Immune to Fear, Berserk, Swipe Attack, Martial Arts Master
Elite warriors with great battle axes, able to crush the heaviest armour.
- Warshields — War Hammer (APL II, 1", NOA 1, Crit (1-2), Dmg 12+S(x2)); Hand Crossbow (APL II, 20", NOA 1, Crit 1, Dmg 11) · Immune to Panic, Immune to Fear, Shield Wall, Dragon Slayer, Shield Master, Strike Last
Defense specialists with massive shields, forming an impenetrable wall.
- Horned Ones Riders — Bladed Flail (APL II, 2", NOA 1, Crit (1-2), Dmg 10+S); Torkha Attack (APL 0, B2B, NOA 1, Crit 1, Dmg 10+S) · Immune to Panic, Swipe Attack, Leap (3)
A rarity among dwarves — cavalry mounted on massive mountain goats.
- Manx-Skull Champion — Clawed Halberd (APL III, 1.5", NOA 3, Crit (1-2), Dmg 12+S) · Immune to Panic, Immune to Fear, Immune to Terror, Berserk, Swipe Attack, Brace, Trap (10)
A hero of the clan, wearing a ram-skull helm as a symbol of courage and the forces of nature.
- Manx-Skull Champion with Noble Shield Bearers — Master Clawed Halberd (APL III, 2", NOA 5, Crit (1-2), Dmg 12+S); Pair of Hand Crossbows (APL II, 20", NOA 2, Crit 1, Dmg 11) · Immune to Panic, Immune to Fear, Immune to Terror, Berserk, Swipe Attack, Brace, High Position
A hero of the clan commanding a group of personal bodyguards with great shields.
- The Keeper — Goading Spear (APL III, 1.5", NOA 2, Crit (1-3), Dmg 13+S); Longsword (APL III, B2B, NOA 4, Crit (1-2), Dmg 12+S) · Immune to Panic, Immune to Fear, Immune to Terror, Wizardry (1), Keeper
A priest of the clan, guarding tradition and secret knowledge. Combines the power of magic with a warrior's strength.
- Horned Ones Blood Totem — Ram Skull Claws (APL IV, 2", NOA 6, Crit (1-3), Dmg 9+S); Visions of Doom (APL I, B2B, NOA 1, Crit 1, Dmg [object Object]) · Immune to Panic, Immune to Fear, Immune to Terror, Terror (3), Chariot Crasher, Mighty Blow, Fight Master, Leap (4)
The clan's sacred totem, carried into battle as a symbol of a curse upon enemies and a blessing for allies.